Interfaces
INTERFACES
The interface is things that show the player
what he has, do for instance things like health and mana bars, a mini map and
quest objective. My game will features these because it is a dungeon crawler
that has a lot of fighting so a health bar will be useful so the player can see
how much health they have or if they need a potion. A mana bar would also be
useful in case you want to have spells in your game, you don’t want them to be
over powered and be able to I cast infinitely without fear. So adding mana
makes the player have to manage it and
say if certain enemies in the game only take magic damage they would have
to manage it and save it for the right situation. There would also be a mini
map, this will help the player to find out where he is going and so he knows
where he is on the map. It can also help him to find objectives. In some games
it Shows up where the enemies are or you can unlock traits where you can see
them which makes it easier to plan out tactics.
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