Wednesday, 11 January 2017

Interfaces

INTERFACES

The interface is things that show the player what he has, do for instance things like health and mana bars, a mini map and quest objective. My game will features these because it is a dungeon crawler that has a lot of fighting so a health bar will be useful so the player can see how much health they have or if they need a potion. A mana bar would also be useful in case you want to have spells in your game, you don’t want them to be over powered and be able to I cast infinitely without fear. So adding mana makes the player have to manage it and  say if certain enemies in the game only take magic damage they would have to manage it and save it for the right situation. There would also be a mini map, this will help the player to find out where he is going and so he knows where he is on the map. It can also help him to find objectives. In some games it Shows up where the enemies are or you can unlock traits where you can see them which makes it easier to plan out tactics.





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